The Symbol Editor provides a set of general graphical shapes
that can be used as symbol elements. All symbol elements except bitmap images
are vector-based and therefore they can be used with precision and are easy to
scale. In this chapter we introduce each shape and provide detailed descriptions
of how to create it and how to change shape-specific properties. Editing
operations that are common for all shapes, like scaling and aligning, are
discussed in Section
3.1.2; setting
properties that are common for all shapes, like line styles, fill colors, and
conditions, is discussed in Section
3.1.3.